Technology Tools to Build a More Accessible STEM Program

Mainstream technology tools with built-in accessibility features, and the availability of virtual reality, simulations, and augmented reality present new opportunities for students with disabilities to access and engage with STEM (science, technology, engineering, and math) content.

This five-part series presents ways for educational leaders to incorporate accessible technologies and STEM tools with principles of Universal Design for Learning (UDL) to create STEM programs that are more accessible for students with disabilities.

  • Part One: “Doing” Science Like a Scientist
  • Part Two: Student Engagement and Identity with Science
  • Part Three: Science Literacy, Vocabulary and Discourse
  • Part Four: Visualizations, Representation and Modeling
  • Part Five: Questions, Argumentation and Use of Evidence

Download the corresponding grab-and-go infographics!

Resources developed by the SEA and LEA team at CTD led by American Institutes for Research.