How Games Are Being Made More Accessible

This Q and A type article from Venture Beat has five panelists (Mark Barlet of AbleGamers, Heidi McDonald of iThrive Games, Bryce Johnson of Microsoft Inclusive Technologies Lab, Bryant Cannon of Night School Studio, and Hollie Figueroa of KinifiGames) who discuss their role and goals in continuing the effort to make gaming more accessible. Follow this link to read more about the specific things they see and are working toward.

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